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Warrior |
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Might Based |
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Thorn Spawner |
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Drop it and it will fire any monster when it
comes near enough. Damage: 20 x 5 + 1 per
strength level. |
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Might |
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Increase you melee damage by 40%. Duration:
20 sec + 5 at each strength level. |
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Poisonous Cloud |
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Drop it, and it will explode into a noxious
cloud for about 15 seconds. Monsters in the
cloud will suffer poison damage and will be
more vulnerable. |
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Ring of Death |
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When activated, every monster in a radius
around you will suffer an amazing amount of
damage. Duration: 20 sec + 5 at each
strength level. |
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Electric Shock |
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Drop it right where you stand (run!), then
it quickly explodes and makes an amazing
amount of damage to anyone nearby. |
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Defense Based |
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Resist Damage |
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Increase your armor by 50%. Duration: 20 sec
+ 5 at each armor level. |
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Mana Shield |
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Increase your armor and convert input damage
to mana. Also, 10% of each killed enemy's
health is converted to mana. 15% (without
shield), 30% (with shield), 60% (when
defending). Duration: 20 sec + 5 at each
armor level. |
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Riposte Shield |
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Increase your armor and return damage to
your enemy. 15% (without shield), 30% (with
shield), 60% (when defending). Duration: 20
sec + 5 at each armor level. |
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Invulnerability |
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When activated, you will become invulnerable
to damages. Duration: 10 sec + 5 at each
armor level. |
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Energy Shield |
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It makes you invulnerable and 30% of damage
and 10% of each killed enemy's health will
be converted to health! Duration: 20 sec + 5
at each armor level. |
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Cold Based |
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Ice Blast |
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Cast a ball of ice that freezes your enemy.
Already frozen monster will take damage. |
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Explosion of Cold |
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Drop it, and it will quickly explode and
chill nearby monsters. During this they will
have 20% reduced armor and lower attack
rates! |
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Frozen Armor |
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Increases your defense rating against ranged
attacks and freezes monsters that hit you.
You still need to pay attention to melee
combat. Duration: 20 sec + 5 at each armor
level. |
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Ring of Freezing |
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Freeze monsters in a radius around you for a
short period of time. While frozen, they
will become more vulnerable. |
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Ice Storm |
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Cast a storm of a destructive nature. An
area attack special ability, which will kill
or freeze monsters. |
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Amazon |
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Regeneration Based |
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Regenerate From Attack |
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Regenerate your character's health by
attacking enemies! 15% of the weapon's
output damage is converted to health points.
Duration: 10 sec + 5 at each health level. |
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Regenerate Ovums |
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When used, Regenerate Ovums creates a ring
of up to three blue charges around the
character, each of which attacks the nearby
enemies and gives health for the character.
Ovums: 1 (H0-1), 2 (H2), 3 (H4). |
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Regenerate Weapon |
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Regenerate the ammo or mana of the selected
weapon. The regeneration amount increases
with the character level. |
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Regenerate Health |
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Regenerate your character's health up to
maximum health + 100. Duration: 10 sec + 5
at each health level. |
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Regenerate From Ranged Damage |
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When activated, the character will become
invulnerable to ranged attacks and 30% of
the damage will be converted to health!
Duration: 20 sec + 5 at each health level. |
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Fire Based |
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Fire Ball |
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Cast a ball of fire - a rapid fire
projectile. On higher strength levels
multiple balls can be cast. Fire Balls: 1
(S0-1), 2 (S2), 3 (S4). |
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Fire Ovums |
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When used, Fire Ovums creates a ring of up
to three red charges around the character,
each of which attacks the nearby enemies.
Attacked enemies can't move and attack for a
short period of time. Ovums: 1 (S0-1), 2
(S2), 3 (S4). |
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Dragon's Breath |
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Expel a few big fireballs away from the
character. The hungry flames quickly consume
anything caught in the blaze. |
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Meteors |
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Rains down meteors from the sky making high
damage. On impact they explode into
fragments of fire. |
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Enchant |
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Enchant weapons, and they will make a 30%
extra fire damage. Some weapons like the
Fire Bow or Swarmbite Cast Bow will gain
alternate attacks. Duration: 20 sec + 5 at
each strength level. |
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Invisibility Based |
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Blind |
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Sprays a blinding myst into an opponent
eyes. |
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Smoke of Blindness |
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Drop it and it will quickly explode and
blind nearby monsters. In addition they will
have 30% reduced armor! |
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Invisibility |
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Become invisible for almost all monsters,
except the Undead Priest, which has the
ability to "feel" the player if it is close
enough. When invisible, monsters can only
react to noises the player makes. Duration:
10 sec + 5 at each armor level. |
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Ghost |
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Turn into a ghostly form, which can't
attack, or be attacked. While in this form
your health and mana will regenerate.
Duration: 10 sec + 5 at each armor level. |
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Invisibility Generator |
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Spawn an area of invisibility generation.
While in this area, your character becomes
invisible, and hers health and mana slowly
regenerates. Duration: 30 sec + 5 at each
armor level. |
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